![]() You never know where inspiration comes from. After all, these installations have to last over a week. You can see also the tubes in the skirt where flowers will be placed. As a collector of rare papers, she also used pink tissue paper to make another character’s top. In their “Eye Candy” store, developed by Kris Kratt, the designer spray-painted eucalyptus leaves to serve as bodices and skirts. many,” says Schaffer, noting that their growers put their efforts into the one showstopping flower. “That’s because Japanese culture often focuses on one big flower vs. “This floral exhibit is so sweet you can almost taste it!”Īmong the flowers were lush pink scabiosa from Danziger in Israel, Paphiopesillium orchids and dancing blue alliums from Japan, and colorful pampas grasses and roses from Miami’s Jet Fresh.įorget bubblegum balls, some of the orchids were as big as lollipops. ![]() “It’s inspired by the candy-coated colors, yummy fragrance and confectionary textures of flowers,” says Bill Schaffer. It’s such a positive feeling.Īt award-winning Schaffer Designs, who routinely win and deserve fistfuls of medals, the concept was the sweetness of flowers. It really is an incredible sensation to walk inside the brain cavity and see all the flowers in bloom. Having covered her work for many years, I do believe that “Cerebral Garden” is the most inspired and beautifully executed in her award-winning career. And the vibrating purple piping lighting by James Sannino really added to the overall happy effect. “It’s just about one side for calm and the other for your more colorful side.”ĭon’t you love how she paired all the lilies and baby’s breath for the calm and the yellow mimosa, oranges anthuriums, and blue alliums for more vibrant? The landscaping – helped by -was just abundant and lush. So were the left side calmer colors and the right side brighter colors reflective of the left and right side brain? “No, that theory has been debunked,” says Jennifer. Jayatri Das, Chief Bioscientist at The Franklin Institute Lighting designer James Sannino also helped construct the purple lights of the brain. “I used upholstery foam around a metal frame to create the brain,” says Jennifer, who also was helped by Dr. This is why Jennifer Reed of Jennifer Design Events created the concept of the “Cerebral Garden” for the Philadelphia Flower Show. Cerebral Gardenįlowers stimulate the senses. So let’s take a look at 8 highlights and applaud all these colossal efforts. wilting in the hot June sun which limited their options. ![]() Having it inside allows artists to control temperatures to make flowers last vs. This way visitors can enjoy a wide variety of exotic and trending flowers from floral artists vs. This games always take the risk of entertaining you for a while and then boring you.Flower enthusiasts will swoon at the amazing, dazzling and jaw-dropping “Garden Electric’ themed extravaganza now taking place at the Philadelphia Convention Center.įloral designers from around the world gathered all week to create these artistic exhibits for the Philadelphia Flower Show which will run until March 12.Īlthough outside for the past two years, the show fortunately returned indoors. ![]() The final result will depend on whether the rest of the levels will be diverse enough so it's premise won't stay as a anecdote. Promising violenceįor now, Paint the Town Red is a promising game. It's strange to hit characters that in theory should be monkeys. But on the other hand, there's blood, beheaded heads and nonstop violence. On one hand its style will remind you of the sympathetic Minecraft. Its graphics won't leave you indifferent. If you're waiting on a full game, I would recommend you to wait for its release. There still are missing weapons, modes, achievements. If you don't improvise or adapt to the situation, you're dead.Īs of now Paint the Town Red has only two levels. If you don't use the objects around you, you're dead. ![]() Once the violence is unleashed you have to act fast. Then everyone will hit each other and will end up going after you. Everything will remain normal until you decide to harm someone (Smacking somebody, for instance). All levels start the same way: you are in a apparently normal environment, like a bar or a retro dance club. ![]()
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